How it works
Four clocks, four speeds.
Hourly, daily, weekly and monthly are the same game at different rates. Each has its own masthead, its own queue, and its own Clockroll. Buy the tempo that matches how long you want to be seen.
- Hourly. $1 buys 30m. Floor $3.
- Daily. $1 buys 1h 00m. Floor $3.
- Weekly. $1 buys 2h 00m. Floor $3.
- Monthly. $1 buys 8h 00m. Floor $3.
One masthead per clock.
Whoever holds a clock has their name, pitch and link at the top of that tempo for as long as their seconds last. When the seconds run out, the clock is free again.
Money buys time, not position.
$1 buys 1h 00m on the daily clock. That's the whole rate for that tempo; the others just run faster or slower. Every other site in this corner of the internet sells you a rank; this one sells you the clock itself.
Taking it early costs a premium. That premium decays.
To take the clock from whoever holds it, you must buy 1.5× whatever they have left. So the price falls every second they burn — and once they're down to their last couple of hours it bottoms out at the $3 floor.
That's the game. Strike early and pay for it, or wait for the cheap window and risk someone else getting there first.
Or just get in line.
If you don't want to fight, buy a queue slot at the $3 floor with no premium at all. You go live when everything ahead of you runs out. Nothing you buy is ever contingent on winning anything.
A second you paid for is never destroyed.
This is the rule everything else hangs on. If someone takes the masthead off you, your unspent seconds are not burned — you move to the front of the queue and resume the moment the new holder runs out.
You can lose the masthead. You cannot lose the time. There is no pot, no prize, and no draw: you are buying a fixed amount of advertising time at a published rate, and you always receive all of it.
The board never resets.
Every second you ever buy is added to your lifetime total on the Clockroll. It doesn't reset, and nobody ever wins it. Buy under the same link twice and it accumulates.
The fine print, plainly.
- — A single purchase is capped at 3d 00h. Taking the clock may exceed that, since the premium is what it is.
- — Total committed time across everyone is capped at 14d 00h. When the queue is full, taking the clock is the only way in.
- — Payments are final. Because your time is never destroyed, there's nothing to refund.
- — Links are marked
sponsored. Anything illegal, hateful, or malware-adjacent gets pulled and refunded.